Teamfight TacticsHow Much Data Does Teamfight Tactics Use?

How Much Data Does Teamfight Tactics Use?

Wondering how much data you need for gaming? You have come to the right place because in this article we will explain exactly how much data you need for one online game, in this case, Teamfight Tactics. We all remember the time when a multiplayer game was on one game console, and most often two players had a joystick while others waited their turn. 

Also, multiplayer games could be played using the keyboard, so one player plays with letters and the other with Page up and Down keys. The good old days!

The gaming industry is growing day by day, producing a multitude of games, and games are moving to platforms like Netflix or other well-known apps. In addition, game consoles are more popular than ever, and players are investing more and more time and money in playing games professionally. Well, who can blame them? When we look at the statistics, data, and significant amounts of money that are awarded to players in esports competitions, we ourselves want to embark on a professional gaming journey.

Games become more dynamic when played in the multiplayer version, both players and game developers are aware of this, so now games are mostly programmed as multiplayer, which allows players to compete and meet new teammates at the same time. In this way, players do not feel left out and isolated but are part of a large gaming family.

What you need for multiplayer games is an internet connection. And preferably a stable internet connection so that he can participate in the match without any problems. With online gaming comes data usage. Each game has a special data usage, which is usually from 40MB to 300MB per hour.

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TitleData Per Hour
Fortnite data usage100MB
Minecraft data usage40MB
Overwatch data usage135MB
Microsoft Flight Simulator (2020) data usage700MB
PlayerUnknown’s Battlegrounds (PUBG) data usage40MB
Dota 2 data usage120MB
League of Legends data usage45MB
Counter-Strike: Global Offensive data usage250MB
Team Fortress 2 data usage80MB
Call of Duty: World War II (COD) data usage40MB
Call of Duty: Black Ops 4 (COD) data usage80MB
Call of Duty: Warzone (COD) data usage160MB
Battlefield V data usage100MB
World of Warcraft data usage40MB
Monster Hunter: World data usage30MB
Destiny 2 data usage300MB
Warframe data usage115MB
Grand Theft Auto V Online (GTA) data usage60MB
Rainbow Six Siege data usage70MB
Rocket League data usage40MB
Hearthstone data usage3MB
Teamfight Tactics data usage60MB
Final Fantasy XIV data usage20MB
Sea of Thieves data usage30MB
Fall Guys: Ultimate Knockout data usage70MB
Starcraft 2 data usage20MB

Here, you can read how many of today’s most popular games consume megabytes per hour, approximately. But what interests us most is Teamfight Tactics. Teamfight Tactics is an auto-battler game that came out in 2019, we can tell it is a spinoff of the world-famous League of Legends game, also sponsored by Riot Games. 

Teamfight Tactics is like chess, players are represented by Little Legends, cute creatures, and champions fight without your control. The point is to have the right strategy, a quality champion’s builds, then you try to beat the other seven players and stay the last man standing.

Also, the match in Teamfight Tactics lasts about twenty minutes, sometimes longer but will rarely last more than 40-45 minutes. One Teamfight Tactics match can consume approximately 45 MB of your internet data. We can say about it consumes 1MB per minute. Playing this game for one or two hours a day, on monthly consumption, it can be around 1800MB or 3600MB at the end of the month, for 2 hours per day.

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Ping in Online Games

Players who play online games are aware that they must have a fast internet connection and that they must pay attention to internet performance. Performance is also called ping, and it knows how to give players trouble during online games. Imagine being in the middle of a team fight and your ping is extremely high, which affects your movements and you end up dead without even knowing you ran straight into an enemy trap. Ping is connected to your game server on which you are playing and to your computer, as well.

Furthermore, in addition to ping, internet speed is also important, which allows your game to download or update faster, which is also an important item when gaming. Teamfight Tactics usually has update patches of 500MB, you have to take this into account if you want to keep an eye on the data usage of this game.

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How Can I Reduce Teamfight Tactics Data Usage?

If you want to reduce data usage while playing Teamfight Tactics you can turn off auto-updates and manually update your game instead.

Another tip is to try to play on a slower server. Most game servers have a tick rate of 64 Hz or 128 Hz. This means that a 64 Hz server refreshes the game 64 times per second, which is actually once within 15 milliseconds. The 128 Hz server refreshes the game 128 times per second or every 8 milliseconds. And it uses twice as much data. So, to save data consider playing on servers with low tick rates.

You may not even know it, but apps that serve to interact with your teammates also consume a lot of data. For example, Skype, Discord, or Twitch. Through them, you can communicate with your teammates because Teamfight Tactics still does not have a native voice chat. This can use 120 MB of your data per hour. If you want to save your data try to play without voice chat. Maybe it will be an incomplete experience, but at least your game will not have a high ping, which is much more important.

You should also limit your client update rate. The client update rate is how many times per second your computer can process the updates from the gaming server. It can be your server tick rate or client update rate, which code has a lower rate. You can limit your client update rate in game settings and thus reduce online data usage when playing Teamfight Tactics on a game server that has a higher tick rate.

The last option to reduce data usage is fixed wireless internet. Fixed wireless internet connection has a high data cap and it is intended for rural gamers who do not have access to the wired internet connection, such as fiber or cable. For this option, search for internet providers in your area to get all the information you need.

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Conclusion

Multiplayer versions of games have brought a turnaround in the gaming industry. It has become extremely important for players to play a game in which they are part of the community and in which they can compete with real players rather than bots. There are many such games today, League of Legends, Counter Strike, Minecraft, Valorant, Among Us, etc.

With multiplayer games, you need to have internet, stable and fast internet connection that will allow you to play smoothly with low ping.

This article was all about data usage in online games, with a focus on Teamfight Tactics, which is a relatively new multiplayer game from Riot Games. It is somehow connected with the League of Legends, it has champions and their abilities and items, but in Teamfight Tactics, you can’t control champions. You can control Little Legend who represents the player, and the player actually devises tactics and makes moves to strengthen the champions. He also makes champion builds and then when the time for fight comes his champions fight without his control. Champions fight in battlefield arenas and the point is that the player survives each round to reach the end of the game as the last to survive.

If you want to play Teamfight Tactics, be prepared that your internet data consumption will be approximately 45 MB per match.

Tony Fallon
Tony Fallon
I started playing League of Legends in Season 2, and I've been playing it ever since then! My highest rank was Grandmaster (Season 10), and last Season I've managed to get to Master. I've decided to create this blog to help other fellow League players with tips on how to get better at different aspects of the game! My mission is to help you improve in League of Legends, and I truly believe that I can do that since I have high knowledge of the game.

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1 Comment

  1. Great post. I used to be checking constantly this blog and I am impressed!
    Very useful info specially the closing part 🙂 I handle such info
    a lot. I was seeking this certain information for a very long time.
    Thank you and best of luck.

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