All of you know that League of Legends has a ranked competitive mode. Players enjoy it because they can see their skills. Competing with other players, you climb the ranks by earning points. These league points accumulate to 100 LP, and then you can advance higher. Climbing divisions and then tiers can be tiring, but it is definitely something that everyone enjoys. In today’s article, you will read more about ranked games and, in particular, how the Solo Queue Rank works.
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Ranked System
Let’s start by discussing the ranked system. As you know, the mod itself- can be accessed from the client. You need to cover the minimum requirements for it. They must have a level of 30 and have at least 20 different champions. Once you meet this requirement, you can start your ten placement games.
You have the level and the champion. Be ready to go in your first ranked games. You must decide whether you will play solo or in a duo. There are some differences between the two, but I’ll leave that for later. Just read, and you will see them. Back on it, once you have started the queue, you will be matched with players. They will be around your MMR. As at the start is the same for everyone. So, once you start playing matches, you will either win or lose games. In the event that you win, you will increase this MMR score. If you lose, it will decrease. Based on that score, you will earn a different amount of ranking points. These points are also known as League Points or LP.
MMR is the matchmaking rating. It is hidden- from the players’ system, which is- used to calculate player skills. The game matches you against users with the same score. In the course of games. It will change based on the win and loss ratio which is used as the main factor. That will also affect your Elo and speed of rank climbing. Elo, on the other hand, is a tier and division ranking system. It is the League of Legends ranking system used for that particular ranked mode.
As you already know, the basics of how the ranked system works, It’s time to talk about what MMR and Elo are, as well as the rank and tiers themselves.
The tiers, also known as ranks or Elo, are from Iron to Challenger. Each rank has four divisions. Marked with Roman numerals, they are from I to IV. After your placement games, your MMR will be evaluated and adjusted to a level close to your performance level. You will be placed in the appropriate elo for a start. That means that you will start with a rank of Silver IV, for example. From there on, you will begin the journey of climbing higher in tiers and divisions.
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Differences in Solo and Duo Ranked Queues
Starting with the most obvious thing. The first difference is that in solo, you play alone. As you are matched- with random players of the same rank, you fight together in order to climb up. On the other hand, you can team up with your buddy in Duo. Take two positions, like mid and jungler, and help each other. That will make the game easier for you. And you will climb faster.
Now, while this is possible in the low to mid elo, Once you reach the master tier and above, the only queue you can join is the solo one. That may seem weird to you, but Riot has disabled it in 2021. Why did they do it, you may wonder? Well, Riot just decided that this is way too good when it comes to highly skilled players. If bronze or gold do it, the effect will be different.
Imagine two players with a rank higher than Master, teaming up against an enemy. It is a deadly combination for the opponents. That is simply- because the communication between players, who know the game better, is poor. is on an entirely different threat level. Thus, the company decided to remove the duo queue for higher ranks.
Solo and Duo queue ranked distribution | |||
Rank | Distribution (%) | Rank | Distribution (%) |
Iron IV | 0.13 % | Gold II | 5.2% |
Iron III | 0.25 % | Gold I | 3.3 % |
Iron II | 0.51 % | Platinum IV | 6.3 % |
Iron I | 0.92 % | Platinum III | 2.2 % |
Bronze IV | 3.2 % | Platinum II | 1.5 % |
Bronze III | 3.8 % | Platinum I | 1.9 % |
Bronze II | 5.5 % | Diamond IV | 0.71 % |
Bronze I | 5.9 % | Diamond III | 0.31 % |
Silver IV | 11 % | Diamond II | 0.23 % |
Silver III | 8.4 % | Diamond I | 0.24 % |
Silver II | 9.1 % | Master | 0.13 % |
Silver I | 7.2 % | Grandmaster | 0.025 % |
Gold IV | 14 % | Challenger | 0.010 % |
Gold III | 6.3 % | Yasuo players | ∞ |
Few Words About Solo and Duo Queue Ranked Distribution and Elo
As you see from the ranked queue distribution table, Most League of Legends players has the rank of Silver or Gold. The percentage of these people makes up over 65% of the entirety of the league player base. On the contrary, those with Master, Grandmaster, and Challenger tier accounts are less than one-tenth of the rankers.
The distribution of ranks and the percentage of people in the respective tiers will show the average skill level of the players. In a division like Iron and Bronze, you will see the new gamers who have just started to play League of Legends. And in Challenger, you will see professional gamers, who, in most cases, earn their living by playing. The level of their skills is incomparable. Especially to that of the players from low Elo.
While we talk about this, maybe it is good to show an example of what is- high or low Elo. As I’m sure, most of you always hear the word but don’t know the borders. To keep it short, everyone with a rank under Master is in mid-to-low Elo.
The players from the highest tiers are really- good and know all the mechanics, techniques, and every single detail about the game. They know how to react to various plays. Can employ specific strategies for their champions. These players have mastered the game. And they are thinking well about every move they make in the game. In one word these players are precise. That is how you can describe them.
Mid Elo players are those with a Platinum or higher ranking. These players usually know how to play. But they are still not as well versed in the game as the higher Elo players.
Low Elo, this is everything from iron to gold. All players with such a rank lack a lot compared to those with high Elo. You can often see some of them making mistakes like prioritizing kills over objectives and CS. These mistakes can often cost games, especially versus skilled and technical players.
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Conclusion
We can see that the majority of the players are in the high silver or low gold tier. They hold their ranks based on their skills and are on the way to improving and entering mid-level Elo.
The disturbance of the player base across the various tiers in the ranking system of LoL is a way to observe the players, their skills, and the progress they make over time. The data derived from this allows the improvements we see in the game. They are on various levels and often aim to improve the gameplay and the balance of the champions.
The article discusses everything related to the game’s ranked system and Elo. To explain how it works, it shows the distribution of Solo and Duo queues in ranked. I hope the content was helpful and answered your question. Thank you for taking the time to read this and until the next one.